But such is the F2P life everywhere: It takes time to get what you want. Long-term (think 1-2 months), if you are diligent with your dailies, you'll usually have enough to spend on a top-tier control deck. Usually, when you start out, you are limited in which competitive decks you can make, and are pretty much forced into 1 of 2 (mono-blue or mono-red). Control decks are pricey because they require a lot of rare cards. There are several tournament style events with cards as payouts and a buyin that allows you to break even and walk away with cards at a 50/50 winrate. In addition, you get 3 packs a week from quests as well as a lot of different decks to start out with. Do well enough in those and you can build up a collection very quickly, as contrary to Hearthstone, you keep all the cards you pick for your deck in addition to the prizes you get tehre. ![]() It is way better and has a rather generous model.īy doing the worst dailies alone, you earn about 1 cardpack a day, or enough for 1-2 drafts a week (equivalent of HS Arena Mode).
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